wayland::server::region_t(3) | Wayland++ | wayland::server::region_t(3) |
wayland::server::region_t - region interface
#include <wayland-server-protocol.hpp>
Inherits wayland::server::resource_t.
std::function< void()> & on_destroy ()
destroy region std::function< void(int32_t, int32_t, int32_t, int32_t)>
& on_add ()
add rectangle to region std::function< void(int32_t, int32_t, int32_t,
int32_t)> & on_subtract ()
subtract rectangle from region bool proxy_has_object () const
Check whether this wrapper actually wraps an object. void
post_no_memory () const
uint32_t get_id () const
client_t get_client () const
unsigned int get_version () const
std::string get_class ()
region interface
A region object describes an area.
Region objects are used to describe the opaque and input regions of a surface.
Definition at line 4042 of file wayland-server-protocol.hpp.
Retrieve the interface name (class) of a resource object.
Returns
Get the associated client
Returns
Get the internal ID of the resource
Returns
Get interface version
Returns
add rectangle to region
Parameters
Add the specified rectangle to the region.
Definition at line 3048 of file wayland-server-protocol.cpp.
destroy region Destroy the region. This will invalidate the object ID.
Definition at line 3042 of file wayland-server-protocol.cpp.
subtract rectangle from region
Parameters
Subtract the specified rectangle from the region.
Definition at line 3054 of file wayland-server-protocol.cpp.
Post 'not enough memory' error to the client
If the compositor has not enough memory to fulfill a certail request of the client, this function can be called to notify the client of this circumstance.
Check whether this wrapper actually wraps an object.
Returns
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Mon Apr 22 2024 09:52:15 | Version 1.0.0 |