std::__detail::_Hashtable_alloc< _NodeAlloc >(3cxx) | std::__detail::_Hashtable_alloc< _NodeAlloc >(3cxx) |
std::__detail::_Hashtable_alloc< _NodeAlloc >
#include <hashtable_policy.h>
Inherits std::__detail::_Hashtable_ebo_helper< 0, _NodeAlloc >.
Inherited by std::_Hashtable< _Key, _Tp, _Hash, _Pred, allocator< std::pair< const _Key, _Tp > > > [private], std::_Hashtable< _Key, _Tp, hash< _Key >, equal_to< _Key >, allocator< std::pair< const _Key, _Tp > > > [private], and std::_Hashtable< _Value, hash< _Value >, equal_to< _Value >, allocator< _Value > > [private].
using __bucket_alloc_traits =
std::allocator_traits< __bucket_alloc_type >
using __bucket_alloc_type = __alloc_rebind<
__node_alloc_type, __bucket_type >
using __bucket_type = __node_base *
using __node_alloc_traits = __gnu_cxx::__alloc_traits<
__node_alloc_type >
using __node_alloc_type = _NodeAlloc
using __node_base = __detail::_Hash_node_base
using __node_type = typename _NodeAlloc::value_type
using __value_alloc_traits = typename
__node_alloc_traits::template rebind_traits< typename
__node_type::value_type >
template<typename _Alloc > _Hashtable_alloc
(_Alloc &&__a)
_Hashtable_alloc (_Hashtable_alloc &&)=default
_Hashtable_alloc (const _Hashtable_alloc
&)=default
__bucket_type * _M_allocate_buckets (std::size_t __n)
template<typename... _Args> __node_type * _M_allocate_node
(_Args &&... __args)
void _M_deallocate_buckets (__bucket_type *, std::size_t
__n)
void _M_deallocate_node (__node_type *__n)
void _M_deallocate_node_ptr (__node_type *__n)
void _M_deallocate_nodes (__node_type *__n)
__node_alloc_type & _M_node_allocator ()
const __node_alloc_type & _M_node_allocator ()
const
struct std::__detail::_Hashtable_alloc< _NodeAlloc >"This type deals with all allocation and keeps an allocator instance through inheritance to benefit from EBO when possible.
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