al_set_shader_matrix(3alleg5) | al_set_shader_matrix(3alleg5) |
al_set_shader_matrix - Allegro 5 API
#include <allegro5/allegro.h> bool al_set_shader_matrix(const char *name, const ALLEGRO_TRANSFORM *matrix)
Sets a matrix uniform of the current target bitmap’s shader.
Returns true on success. Otherwise returns false, e.g. if the uniform by that name does not exist in the shader.
5.1.0
al_use_shader(3alleg5)
Allegro reference manual |