AuSoundRecordToData(3) | Library Functions Manual | AuSoundRecordToData(3) |
AuSoundRecordToData - create a flow to record to memory.
#include <audio/audiolib.h>
#include <audio/soundlib.h>
AuEventHandlerRec
*AuSoundRecordToData(server, sound, data,
source, gain, callback, callback_data,
line_mode, flow, volume_mult_elem, status)
AuServer *server;
Sound sound;
AuPointer data;
AuDeviceID source;
AuFixedPoint gain;
void (*callback) (AuServer *, AuEventHandlerRec *,
AuEvent *, AuPointer);
AuPointer callback_data;
int line mode;
AuFlowID *flow;
int *volume_mult_elem;
AuStatus *status;
AuSoundRecordToData creates a flow to record from source to data and returns the event handler created or NULL if there was an error.
AuBadDevice.
AuSoundRecord, AuSoundRecordToBucket, AuSoundRecordToFile. AuSoundRecordToFileN.
audiolib - Network Audio System C Language Interface
1.9.4 | soundlib |