glslminifier - filament material tools
glslminifier minifies GLSL shader code by removing comments, blank
lines and indentation.
- glslminifier [options] <input file>
--help, -h
- Print this message.
--license, -L
- Print copyright and license information.
--output, -o
- Specify path to output file. If none provided, writes to stdout.
--optimization, -O [none]
- Set the level of optimization. "none" performs a simple
passthrough.
--line, -l [name]
- Insert a #line directive on the first line of the shader with the given
name. For example, --line foobar.h will insert the following:
- #if defined(GL_GOOGLE_cpp_style_line_directive) #line 0
"foobar.h" #endif
- This option is meant to be used with -Onone optimization.
- glslminifier -o output.fs.min input.fs > Output file:
output.fs.min
glslminifier minifies GLSL shader code by removing comments, blank
lines and indentation.
- glslminifier [options] <input file>
--help, -h
- Print this message.
--license, -L
- Print copyright and license information.
--output, -o
- Specify path to output file. If none provided, writes to stdout.
--optimization, -O [none]
- Set the level of optimization. "none" performs a simple
passthrough.
--line, -l [name]
- Insert a #line directive on the first line of the shader with the given
name. For example, --line foobar.h will insert the following:
- #if defined(GL_GOOGLE_cpp_style_line_directive) #line 0
"foobar.h" #endif
- This option is meant to be used with -Onone optimization.
- glslminifier -o output.fs.min input.fs > Output file:
output.fs.min